.:Azeroth Ragnarok Online:.
20000x/20000x/10000x
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Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
94%
Availability
95%
Community Rating:
Friendliness
91%
Eventfulness
88%
Game Master Rating:
Friendliness
95%
Availability
93%
Helpfulness
93%
Game-Play Rating:
Economy
87%
Guild Play
87%
Class Balance
90%
Average Rating:
91 / 100
Population Median Reference:
40
Donation Level:
Unavailable
4%
Balanced
87%
Imbalance
9%
Customization Level:
Unavailable
22%
Occasional
52%
Extensive
26%
glaze39 | Played for 1 month | 2019-07-29 |
what the hell with this ratings with this dummy accounts? seriously high rate server? what kind of gm put this in superhighrate with 1% card drop rate and item rate? it should be in low rate i wasted my time downloading this supposedly super highrate server. please be more specific on how you put your server advertisement put it in low rate. damn waste of time. and the donation items are imbalance as f*ck. poor economy no trading standards.
Server
Stability: 7
Availability: 4
Stability: 7
Availability: 4
Community
Friendliness: 1
Eventfulness: 1
Friendliness: 1
Eventfulness: 1
Game Masters
Friendliness: 4
Availability: 1
Helpfulness: 3
Friendliness: 4
Availability: 1
Helpfulness: 3
Game-play
Economy: 1
Guild Competition: 4
Class Balance: 5
Economy: 1
Guild Competition: 4
Class Balance: 5
americanro | Played for less than 1 month | 2019-05-28 |
Everything here started out nice... The farming is fun and easy to get most of the items you need, but most items you get from donations are OP. Pay2Win. PvP is no longer fun because of that. No matter how hard you try donors will always win. Unbalanced. I wouldn't recommend this server to anyone who doesn't want to spend their money. The community here started out nice but became pretty toxic for the most part. The GM will get donations to his friends. While leaving everyone else left to pay.
Server
Stability: 5
Availability: 5
Stability: 5
Availability: 5
Community
Friendliness: 2
Eventfulness: 2
Friendliness: 2
Eventfulness: 2
Game Masters
Friendliness: 6
Availability: 5
Helpfulness: 1
Friendliness: 6
Availability: 5
Helpfulness: 1
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 1
Economy: 1
Guild Competition: 1
Class Balance: 1